Test Writing: Blackjack
Imported By: Geoffrey Challen
/ Version: 2021.7.0
Given 2 int
s greater than 0, return whichever value is nearest to 21 without going over.
Return 0 if they both go over.
Test Design Challenge
You're challenge is to write tests for this problem described above.
- Provide a method named test that accepts no arguments and does not return a value.
- If the implementation of the class described above is incorrect, your test method should throw an exception.
- If it is correct, do not throw an exception.
- You may want to use Java's assert method
int blackjack(int first, int second) {
return 0;
}