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Test Writing: Blackjack

Imported By: Geoffrey Challen
/ Version: 2021.7.0

Given 2 ints greater than 0, return whichever value is nearest to 21 without going over. Return 0 if they both go over.

Test Design Challenge

You're challenge is to write tests for this problem described above.

  • Provide a method named test that accepts no arguments and does not return a value.
  • If the implementation of the class described above is incorrect, your test method should throw an exception.
  • If it is correct, do not throw an exception.
  • You may want to use Java's assert method
int blackjack(int first, int second) {
return 0; // You may need to remove this starter code
}